VEDIB SERVICES

Unity game development
From an idea to play.

Turn your game concept into a playable experience. Vedib works with Unity on 2D and 3D games, prototypes, gameplay systems and multiplayer features, bringing code, art, animation and effects together.

Build the parts your game needs.

Game prototypes

Test the central mechanic before committing to a larger game. A prototype focuses on an agreed idea, basic controls and a playable scene for feedback.

Gameplay systems

Develop movement, combat, physics or interaction systems for a new or existing Unity project. The scope can focus on a single mechanic or a connected gameplay loop.

Multiplayer and backend systems

Build shared sessions, player synchronization and the backend features your game needs. We scope networking, player accounts and saved data around the intended experience.

3D art, animation and visual effects

Bring stylized environments and characters to life with modeling, animation, shaders and effects. Interface and menu work can connect those systems to the player experience.

From the brief to the build.

You work directly with the people making your project. We start with your goals, agree the scope and quote, then keep you involved as the work takes shape.

  1. Understand the idea. Share your audience, requirements, existing materials and priorities.
  2. Agree the approach. Define the features, deliverables and estimate before development begins.
  3. Build and review. Review the work together, test the agreed functionality and prepare the handover.

Unity game development questions

Can we begin with just a prototype?

Yes. Game prototypes start from €150 in our pricing catalogue. We agree one core concept or mechanic, create a basic test scene and deliver an early playable version for feedback.

Do you work on both 2D and 3D games?

Yes. Our services include simple 2D games, low-poly 3D games, individual gameplay mechanics and larger multiplayer projects. Scope and target platform are agreed before work begins.

Can you add multiplayer to an existing Unity project?

We can review the project and discuss a networking setup. The estimate depends on the existing architecture, the data that needs synchronization and how players should connect.

What should I include in a game brief?

Describe the core gameplay, target platform, visual direction and whether multiplayer is needed. Include any prototype, design notes or existing assets, along with your budget and timeframe.